Mejia, Charles O.

"Abstract thinker": an abstract reasoning mobile game application for elementary students / by Charles O. Mejia, Mark Louie M. Laureles and Patrick Henry B. Gubat. - Indang, Cavite : Cavite State University- Main Campus, 2019. - xviii, 167 pages : illustrations ; 28 cm.

Thesis (Bachelor of Science in Information Technology) Cavite State University.

Includes bibliographical references.

College of Engineering and Information Technology (CEIT), Department of Information Technology College of Engineering and Information Technology (CEIT), Department of Information Technology

GUBAT, PATRICK HENRY B, LAURELES, MARK LOUIE M, and MEJIA, CHARLES 0. "ABSTRACT THINKER"; An Abstract Reasoning Mobile Game Application for Elementary Students. Undergraduate Thesis. Bachelor of Science in Information Technology. Cavite State University, Indang, Cavite. May 2019. Adviser. Ms. Charlotte B. Carandang.
This study was conducted from January 2018 to May 2019 at Cavite State University Main Campus. The purpose of the study is to develop a mobile game application that will teach elementary student about abstract reasoning to help them from quizzes, seatworks, and exam that the abstract reasoning is included.

Doppler Interactive Game Development Life Cycle was used as the methodology of the system. This methodology is composed of six (6) phases: Design, Develop/Redevelop, Evaluate, Test, Review Release, and Release. To implement the game play, the researchers gathered different abstract reasoning and other logical problems from the internet to be used as question sets in the game. A total of one hundred (100) evaluators evaluated the system, composed of Information Technology instructors from the Department of Information Technology (DIT), College of Engineering and Information Technology (CE1T), Psychometrician from the Department of Social Sciences and Humanities (DSSH), College of Art and Sciences (CAS), and random Based on the overall evaluation results, the system was judged to be excellent in all software quality criteria such as; functionality with the overall mean of 4.40 and the overall standard deviation of 0.9338 indicating "Excellent", reliability with the overall mean of 4.63 and the overall standard deviation of 0.5053 indicating "Excellent", usability with the overall mean of 4.67 and the overall standard deviation of 0.5457 indicating "Excellent", efficiency with the overall mean of 4.60 and the overall standard deviation of 0.5164 indicating "Excellent", maintainability with the overall mean of 4.73 and the overall standard deviation of 0.4497 indicating "Excellent", portability with the overall mean of 4.73 and the overall standard deviation of 0.4497 indicating "Excellent", and user-friendliness with the overall mean of 4.80 and the overall standard deviation of 0.4070 indicating "Excellent". The user-friendliness criteria obtained the highest value with the overall mean of 4.80 and the overall standard deviation of 0.4070 indicating "Excellent". The overall evaluation got the overall mean of 4.65 and the overall standard deviation of 0,5439 with the adjectival interpretation of "Excellent". Upon the completion of the study, the proponents concluded that this study could be used to enhance student's skills in studying Abstract Reasoning.




Mobile apps
Application software--Development

005.1 / M47 2019