000 03388nam a2200337 4500
003 OSt
005 20210310145732.0
008 210125b ||||| |||| 00| 0 eng d
040 _cCvSU Main Campus Library
041 0 _aeng
082 0 4 _a005.1
_bC21 2018
100 _93238
_aCarmen, Ralph Justine P.
_eauthor
245 1 0 _aPinoy Peryahan:
_bdevelopment of an android application on Philippine carnival games /
_cRalph Justine P. Carmen.
260 _aIndang, Cavite :
_bCavite State University- Main Campus,
_c2019.
300 _axiv , 90pages :
_billustrations ;
_c28 cm.
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
500 _aThesis (Bachelor of Science in Information Technology) Cavite State University.
504 _aIncludes bibliographical references.
508 _aCollege of Engineering and Information Technology (CEIT), Department of Information Technology
520 3 _aMOJICA, JENARD A. and CARMEN, RALPH JUSTINE P.Pinoy Peryahan: Development of an Android Application on Philippine Carnival Games, Undergraduate Thesis. Bachelor of Science in Information and Technology. Cavite State University, Indang, Cavite. May 2017. Adviser: Mr. Jake R. Ersando The study, Pinoy Peryahan: Development of an Android Application on Philippine Carnival Games was conducted to provide the fun lovers of perya a fun experience playing perya games. Specifically, it aimed to identify the problem from survey and interview, analyze the problem by using fishbone diagram, design module application with the use of theoretical framework, develop a system with the use of Unity, Sketch Up and Photoshop CS6 for the design, and evaluate the system through unit testing and integration testing. Iterative and Incremental Methodology was used on the development of the game. It consist of seven (7) phases: requirements gathering phase, planning phase, analysis and design phase, implementation, application testing and debugging, evaluation, and deployment phase. The proponents used Windows 7 64-bit Operating System, 2Gb RAM, 500GB Hard Drive, i3 CPU @ 2.50GHz (4 CPU) and AMD Radeon R5 M330 Graphics card; Android as Operating system of the mobile phone; Unity as the main software, internet connection for researching, Sketch Up for the three dimensional graphics design and Adobe Photoshop for creating images and icons that were used and Microsoft Word for the documentation. The game was evaluated by the perya visitors and students of Cavite State University Main Campus, and Information Technology of this university based on the following criteria: functionality, reliability, usability, efficiency, maintainability, portability and user-friendliness of the software and materials. The system passed all the given criteria in the evaluation and met all the features and requirements to attain its objectives.
541 _cSubmitted to the University Library
_dMarch 13, 2019
_eT-7802
650 0 _92272
_aAndroid (Electronic resource)
650 0 _91886
_aApplication software
_xDevelopment
690 _91561
_aBachelor of Science in Information Technology
700 _93240
_aMojica, Jenard A.
_eauthor
700 _92534
_aErsando, Jake R.
_eadviser
856 _p80
_yView Abstract
_uhttp://library.cvsu.edu.ph/cgi-bin/koha/opac-retrieve-file.pl?id=45add173610fc5761dc204a1d6cb924c
942 _2ddc
_cMAN
999 _c26101
_d26101