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003 OSt
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008 220728b |||||||| |||| 00| 0 eng d
040 _cCvSU Main Campus Library
041 0 _aeng
082 0 4 _a005.1
_bAv5 2019
100 _926681
_aAvilla, Rhenzilyn Louise L.
_eauthor
245 1 0 _aSpin and learn: an android based-application for Grade 1 and 2 pupils /
_cby Rhenzilyn Louise L. Avilla, Melissa O. Mojica and Alyssa Mae N. Quietson.
260 _aIndang, Cavite :
_bCavite State University- Main Campus,
_c2019.
300 _axiv, 101 pages :
_billustrations ;
_c28 cm.
336 _2rdacontent
_atext
337 _2rdamedia
_aunmediated
338 _2rdacarrier
_avolume
500 _aThesis (Bachelor of Science in Information Technology) Cavite State University.
504 _aIncludes bibliographical references.
508 _aCollege of Engineering and Information Technology (CEIT), Department of Information Technology
520 3 _aAVILLA, RHENZILYN LOUISE L., MOJICA, MELISSA O., and QUIETSON, ALYSSA MAE N. Spin and Learn: An Android — Based Application for Grade 1 and 2 Pupils. Undergraduate Thesis. Bachelor of Science in Information Technology. Cavite State University, Indang, Cavite. May 2019. Adviser: Ms. Vanessa G. Coronado The study was conducted to develop an alternative way of learning in Mathematics and English for Grade 1 and 2 pupils of Bancod Elementary School. The application was developed for the I st and 2nd grade pupils and the teachers of the said school. The methodology used in the system was iterative and incremental development. It is composed of the following phase: planning and requirements phase, analysis and design phase, implementation phase, testing phase, deployment phase, and evaluation phase. The system is composed of four (4) modules: account management module, game play module, game settings module, and trivia module. The account management module is where the pupils can enter their chosen nickname. The game play module contains the lessons and the quizzes in the game. The game settings module contains the maximizing and minimizing the music and sound. The trivia module contains additional knowledge that corresponds in the lessons. The system was develop using Unity as the developing tool, C# as the programming language for its scripting and Adobe Photoshop CS6 for graphic design and user interface. The result of the assessment on the system by the technical and non-technical evaluators, the mean 4.53 and (SD: interpreted as excellent 0.5825).
541 _cSubmitted to the University Library
_d08/11/2019
_eT-8526
650 0 _92272
_aAndroid (Electronic resource)
650 0 _91886
_aApplication software
_xDevelopment
650 0 _922835
_aSmartphones
_xProgramming
690 _91561
_aBachelor of Science in Information Technology
700 _926685
_aMojica, Melissa O.
_eauthor
700 _926686
_aQuietson, Alyssa Mae N.
_eauthor
700 _92275
_aCoronado, Vanessa G.
_eadviser
856 _uhttp://library.cvsu.edu.ph/cgi-bin/koha/opac-retrieve-file.pl?id=46dff550e3806e83e151de6809fe14c3
_yClick here to view abstract and table of contents
942 _2ddc
_cMAN
999 _c61017
_d61017