000 01858nmm a22003137a 4500
003 OSt
005 20241009091656.0
008 241009b |||||||| |||| 00| 0 eng d
020 _a9781678201197 (e-book)
040 _cCavite State University - Main Campus Library
_erda
041 _aeng
050 _aPN1992.92
_bD61 2022
100 _aDinmont, Kerry
_949680
_eauthor
245 _aAnimation /
_cby Kerry Dinmont
260 _aBrightPoint Press :
_bSan Diego, CA,
_c2022
300 _a1 online resource (80, pages) :
_bcolor illustrations.
336 _2rdacontent
_atext
337 _2rdamedia
_acomputer
338 _2rdacarrier
_aonline resource
500 _ahttps://go.gale.com/ps/titleList.do?actionString=DO_FETCH_USER_EBOOKS&tProdId=GVRL&subject=&userGroupName=cvsucvt&inPS=true&prodId=GVRL&titlesBySeries=false
504 _aInclude index
505 _a1. At a glance -- 2. Animation for all -- 2. What is animation? -- 3. What is the history of animation? -- 4. How is animation made today? -- 5. What is the cultural impact of animation?
520 _aThis book looks at animation, which is seen in movies, television shows, and video games, making nonliving objects appear to be in motion. Topics include the history of animation, the ways in which this art is created, and the art's cultural impact.
541 _aFund 164
_bCE-Logic
_cPurchased
_dJuly 10, 2024
_eOEBP000500
_fCvSU Campuses
_hPHP
_p-
_q-
650 0 _aAnimated films
_949693
_xJuvenile literature
856 _uhttps://go.gale.com/ps/i.do?p=GVRL&sw=w&u=cvsucvt&v=2.1&it=etoc&id=GALE%7C64F7&sid=bookmark-GVRL
_yClick here to read Full-Text E-Book
856 _uhttps://docs.google.com/forms/d/e/1FAIpQLSfSoAj3qM4b_ttQMZLuimqgwkfHDH1NyJ7S4eyjHD7Vr4j7EQ/viewform
_yLog-in to the website is required to read this e-book. Click here to request access.
942 _2lcc
_cOEB
999 _c64872
_d64872