An interactive American-Filipino sign language application with augmented reality / by Mark Anthony S. Dela Llana, Michael C. Leonida, Jomari A. Miones and Regelyn P. Singcay.

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Indang, Cavite : Cavite State University- Main Campus, 2019.Description: xvi, 117 pages : illustrations ; 28 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
Subject(s): DDC classification:
  • 005.3  D37 2019
Online resources: Production credits:
  • College of Engineering and Information Technology (CEIT), Department of Information Technology
Abstract: DELA LLANA, MARK ANTHONY S., LEONIDA, MICHAEL C., MIONES, JOMARI A., SINGCAY, REGELYN P., An Interactive American-Filipino Sign Language Application with Augmented Reality. Undergraduate Thesis Bachelor of Science in Computer Science. Cavite State University, Indang, Cavite. May 2019. Adviser: Ms. Ezra Marie F. Ramos. The study was conducted to develop an educational android application with augmented reality utilizing American Sign Language (ASL) and Filipino Sign Language (FSL). The application is supplementary learning tools for Filipino deaf children in learning the basic Sign language. The application provides augmented reality which serves as an interactive way learning the fingerspelling of the real objects seen in the surroundings. The application can also be used by the hearing person to gear up their Sign language communication skills. Iterative method was used in the development of the software which consists of the planning, requirements, analysis and design, implementation, testing, and evaluation. The tools used to develop the application were Unity as the application platform, Vuforia engine for augmented reality, and C# as the programming language. The software was evaluated by sixty (60) participants based on the given criteria such as functionality, reliability, usability, portability, efficiency, user-friendliness, and relatedness. The software passed all the given criteria in the evaluation and met all the requirements of the software. This implies that the study has met the expected features of the intended users. The results were collected through an evaluation form based on ISO 9126.
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Theses / Manuscripts Theses / Manuscripts Ladislao N. Diwa Memorial Library Theses Section Non-fiction 005.3 D37 2019 (Browse shelf(Opens below)) Link to resource Room use only T-8218 00079736

Thesis (Bachelor of Science in Computer Science) Cavite State University.

Includes bibliographical references.

College of Engineering and Information Technology (CEIT), Department of Information Technology

DELA LLANA, MARK ANTHONY S., LEONIDA, MICHAEL C., MIONES, JOMARI A., SINGCAY, REGELYN P., An Interactive American-Filipino Sign Language Application with Augmented Reality. Undergraduate Thesis Bachelor of Science in Computer Science. Cavite State University, Indang, Cavite. May 2019. Adviser: Ms. Ezra Marie F. Ramos.

The study was conducted to develop an educational android application with augmented reality utilizing American Sign Language (ASL) and Filipino Sign Language (FSL). The application is supplementary learning tools for Filipino deaf children in learning the basic Sign language. The application provides augmented reality which serves as an interactive way learning the fingerspelling of the real objects seen in the surroundings. The application can also be used by the hearing person to gear up their Sign language communication skills.

Iterative method was used in the development of the software which consists of the planning, requirements, analysis and design, implementation, testing, and evaluation.

The tools used to develop the application were Unity as the application platform, Vuforia engine for augmented reality, and C# as the programming language.

The software was evaluated by sixty (60) participants based on the given criteria such as functionality, reliability, usability, portability, efficiency, user-friendliness, and relatedness. The software passed all the given criteria in the evaluation and met all the requirements of the software. This implies that the study has met the expected features of the intended users. The results were collected through an evaluation form based on ISO 9126.

Submitted to the University Library 09/02/2019 T-8218

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