VRBiking : development of an embedded virtual reality biking exercise / by Carlamae M. De Leon, Camille P. Mendoza, and Joana Marie B. Crospe.

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Indang, Cavite: Cavite State University - Main Campus, 2018.Description: xv, 89 pages : illustrations; 28 cmContent type:
  • text
Media type:
  • umediated
Carrier type:
  • volume
Subject(s): DDC classification:
  • 006.8  D34 2018
Online resources: Production credits:
  • College of Engineering and Information Technology (CEIT), Department of Information Technology
Abstract: DE LEON, CARLAMAE M., GROSPE, JOANA MARIE B., and MENDOZA, CAMILLE P., VRBiking: Development of Embedded Virtual Reality Biking Exercise. Undergraduate Thesis, Bachelor of Science in Computer Science. Cavite State University, Indang, Cavite. June 2018. Adviser: Mr. Marlon R. Perefia. Lack of exercise may develop an unhealthy lifestyle and cause obesity which links to many health problems like high cholesterol, stroke, high blood sugar, and heart disease. These health problems can affect not only the adults but also to children. Cycling is an excellent cardiovascular activity that can strengthen your heart muscle and may prevent heart diseases. On the other hand, virtual reality is a technology that has an artificial 3D environment that allows the users to interact within the application. The study aimed to create a virtual reality android application that can provide enjoyment while using a real bicycle; develop an embedded system that can be an instrument for exercising; make a product that has physical interaction with real bicycle in three dimensional environment; and to solve the identified problems encountered during the development of the study. Compare to other literature and technologies, VRBiking monitors the calories burned by the user every time they uses the application. If VRBiking doesn't use virtual reality system it can compare to an ordinary stationary bike. . The VR-based environment includes tracks that are similar to the real road. To prove the effectiveness of VR exhibiting cycling activity as reducing weight, the data of a user include the calories burn, the total number of pedal of a user, and how fast can a user user include the calories burn, the total number of pedal of a user, and how fast can a user finishes a tracks. At the beginning of the application, it will display a form that need to be filled up by the user. The form indicates the weight, height, age and gender of the user. Then the application will display the main menu which let the user choose between two tracks. After choosing the track, the application will automatically connect to the bluetooth device. The track will display an infinite world that has different obstacles like trees and roads that required turns from the cycling device module. After choosing the track, the surroundings will be loaded and the data of the user inputs as the hall effect sensor attracts a magnet and the accelerometer gives the direction of the bicycle, the time and distance will be recorded. When the application ends, the user's progress will display from the first biking up to the latest. Based on the overall evaluation result, the system was evaluated to be excellent in all aspect of functionality, reliability, usability, efficiency, portability, and user-friendliness except for maintainability rated to be very good. The testing and evaluation proved that the development of the system shows the effectiveness of VRBiking on the reduction of weight. The materials for system are separated into two specifications, the hardware and software. For the hardware of the system, the materials needed are Arduino UNO, mpu-6050 Accelerometer, Bluetooth module, Hall Effect sensor, magnet, power bank, assorted wire packs, mini breadboards, soldering iron, solder, bike, stationary stand and VR box. The development of the system requires Arduino IDE where the program for the Arduino UNO will be written, an android phone with gyro and Unity 5.6 for the virtual reality environment of the system.
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Theses / Manuscripts Theses / Manuscripts Ladislao N. Diwa Memorial Library Theses Section Non-fiction 006.8 D34 2018 (Browse shelf(Opens below)) Link to resource Room use only T-7761 00011790

Thesis (Bachelor of Science in Computer Science) Cavite State University

Includes bibliographical references.

College of Engineering and Information Technology (CEIT), Department of Information Technology

DE LEON, CARLAMAE M., GROSPE, JOANA MARIE B., and MENDOZA, CAMILLE P., VRBiking: Development of Embedded Virtual Reality Biking Exercise. Undergraduate Thesis, Bachelor of Science in Computer Science. Cavite State University, Indang, Cavite. June 2018. Adviser: Mr. Marlon R. Perefia.
Lack of exercise may develop an unhealthy lifestyle and cause obesity which links to many health problems like high cholesterol, stroke, high blood sugar, and heart disease. These health problems can affect not only the adults but also to children.
Cycling is an excellent cardiovascular activity that can strengthen your heart muscle and may prevent heart diseases. On the other hand, virtual reality is a technology that has an artificial 3D environment that allows the users to interact within the application. The study aimed to create a virtual reality android application that can provide enjoyment while using a real bicycle; develop an embedded system that can be an instrument for exercising; make a product that has physical interaction with real bicycle in three dimensional environment; and to solve the identified problems encountered during the development of the study. Compare to other literature and technologies, VRBiking monitors the calories burned by the user every time they uses the application. If VRBiking doesn't use virtual reality system it can compare to an ordinary stationary bike.
. The VR-based environment includes tracks that are similar to the real road. To prove the effectiveness of VR exhibiting cycling activity as reducing weight, the data of a user include the calories burn, the total number of pedal of a user, and how fast can a user user include the calories burn, the total number of pedal of a user, and how fast can a user finishes a tracks. At the beginning of the application, it will display a form that need to be filled up by the user. The form indicates the weight, height, age and gender of the user. Then the application will display the main menu which let the user choose between two tracks. After choosing the track, the application will automatically connect to the bluetooth device. The track will display an infinite world that has different obstacles like trees and roads that required turns from the cycling device module. After choosing the track, the surroundings will be loaded and the data of the user inputs as the hall effect sensor attracts a magnet and the accelerometer gives the direction of the bicycle, the time and distance will be recorded. When the application ends, the user's progress will display from the first biking up to the latest.
Based on the overall evaluation result, the system was evaluated to be excellent in all aspect of functionality, reliability, usability, efficiency, portability, and user-friendliness except for maintainability rated to be very good. The testing and evaluation proved that the development of the system shows the effectiveness of VRBiking on the reduction of weight.
The materials for system are separated into two specifications, the hardware and software. For the hardware of the system, the materials needed are Arduino UNO, mpu-6050 Accelerometer, Bluetooth module, Hall Effect sensor, magnet, power bank, assorted wire packs, mini breadboards, soldering iron, solder, bike, stationary stand and VR box. The development of the system requires Arduino IDE where the program for the Arduino UNO will be written, an android phone with gyro and Unity 5.6 for the virtual reality environment of the system.

Submitted to the University Library 01/01/2018 T-7761

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