Identification and analysis on the association between musculosketetal symptoms and computer Gaming among adolescence / by Ma. Bernadette D. Castillo and Joyjean Dominilda R. Joaquin.

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Indang, Cavite : 2013. Cavite State University- Main Campus,Description: xv, 145 pages : illustrations ; 28 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
Subject(s): DDC classification:
  • 621.399  C27 2013
Online resources: Production credits:
  • College of Engineering and Information Technology (CEIT)
Abstract: CASTILLO, MA. BERNADETTE C. and JOAQUIN, JOYJEAN DOMINILDA R., Identification and Analysis on the Association Between Musculoskeletal Symptoms and Computer Gaming Activities Among Adolescents. Undergraduate Thesis. Bachelor of Science in Industrial Engineering. Cavite State University, Indang, Cavite. April 2013. Adviser: Engr. Willie C. Buclatin. The study aimed to determine whether the frequent use of computer for gaming, duration of playing, posture while playing and personal attributes contribute to the development of pain, ache or discomfort in terms of severity, frequency and impact in performing other task A survey questionnaire was formulated based on previous published research studies of musculoskeletal discomfort among office workers. It aimed to measure the musculoskeletal impact of frequency, duration and posture while playing computer games among the adolescents of Indang, Cavite. Thirty respondents in each age category (13 to 18) were randomly selected to answer the survey questionnaire. Correlation analysis was used to describe the degree of relationship between personal attributes, frequency, duration and posture to the development of musculoskeletal symptoms. Two tailed tests was also used to test the significance of the association within the limits of 0.05 margin of error. The correlation analysis revealed significant effects on frequency, duration and posture to the development of ache, pain or discomfort on different body parts. It was suspected that as frequency and duration of playing computer games increases, the development of musculoskeletal symptoms also increases. Also, different posture (sitting on the chair or couch, sitting at a table or desk, sitting on the floor, lying on the floor and lying on bed or couch), height and weight displayed positive correlation. While negative correlation occurred on age. It means that as age increases possible occurrence of musculoskeletal symptoms decreases. Musculoskeletal symptoms were most likely to occur on left-handed respondents. It was also observed that respondents who mostly used handheld computer devices while playing were more prone to musculoskeletal symptoms.
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Theses / Manuscripts Theses / Manuscripts Ladislao N. Diwa Memorial Library Theses Section Non-fiction 621.399 C27 2014 (Browse shelf(Opens below)) Link to resource Room use only T-5248 00008594

Thesis (BS Industrial Engineering) Cavite State University

Includes bibliographical references.

College of Engineering and Information Technology (CEIT)

CASTILLO, MA. BERNADETTE C. and JOAQUIN, JOYJEAN DOMINILDA R., Identification and Analysis on the Association Between Musculoskeletal Symptoms and Computer Gaming Activities Among Adolescents. Undergraduate Thesis. Bachelor of Science in Industrial Engineering. Cavite State University, Indang, Cavite. April 2013. Adviser: Engr. Willie C. Buclatin.
The study aimed to determine whether the frequent use of computer for gaming, duration of playing, posture while playing and personal attributes contribute to the development of pain, ache or discomfort in terms of severity, frequency and impact in performing other task
A survey questionnaire was formulated based on previous published research studies of musculoskeletal discomfort among office workers. It aimed to measure the musculoskeletal impact of frequency, duration and posture while playing computer games among the adolescents of Indang, Cavite. Thirty respondents in each age category (13 to 18) were randomly selected to answer the survey questionnaire. Correlation analysis was used to describe the degree of relationship between personal attributes, frequency, duration and posture to the development of musculoskeletal symptoms. Two tailed tests was also used to test the significance of the association within the limits of 0.05 margin of error.
The correlation analysis revealed significant effects on frequency, duration and posture to the development of ache, pain or discomfort on different body parts. It was suspected that as frequency and duration of playing computer games increases, the development of musculoskeletal symptoms also increases. Also, different posture (sitting on the chair or couch, sitting at a table or desk, sitting on the floor, lying on the floor and lying on bed or couch), height and weight displayed positive correlation. While negative correlation occurred on age. It means that as age increases possible occurrence of musculoskeletal symptoms decreases. Musculoskeletal symptoms were most likely to occur on left-handed respondents. It was also observed that respondents who mostly used handheld computer devices while playing were more prone to musculoskeletal symptoms.

Submitted copy to the University Library. 04/24/2014 T-5248

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