TRASH ME : development of an android game on proper waste segregation in Cavite State University - Main Campus / by Mark Anthony B. Acidella and Paolo Luise M. Marquez.
Material type: TextLanguage: English Publication details: Indang, Cavite : Cavite State University- Main Campus, 2018.Description: xiv, 103 pages : illustrations ; 28 cmContent type:- text
- unmediated
- volume
- 005.1 Ac4 2018
- College of Engineering and Information Technology (CEIT).
Item type | Current library | Collection | Call number | Materials specified | URL | Status | Notes | Date due | Barcode |
---|---|---|---|---|---|---|---|---|---|
Theses / Manuscripts | Ladislao N. Diwa Memorial Library Theses Section | Non-fiction | 005.1 Ac4 2018 (Browse shelf(Opens below)) | Link to resource | Room use only | T-7947 | 00074532 |
Browsing Ladislao N. Diwa Memorial Library shelves, Shelving location: Theses Section, Collection: Non-fiction Close shelf browser (Hides shelf browser)
Thesis (Bachelor of Science in Information Technology) Cavite State University
Includes bibliographical references.
College of Engineering and Information Technology (CEIT).
ACIDELLA, MARK ANTHONY B. and PAOLO LUISE M. MARQUEZ. Trash Me: Development of an Android Game on Proper Waste Segregation in Cavite State University Main Campus. Undergraduate Thesis. Bachelor of Science in Information Technology, Cavite State University, Indang, Cavite. May 2018. Adviser: Prof. Mark Philip M. Sy.
The study aimed to develop an android game on proper waste segregation in Cavite State University Main Campus. Specifically it aimed to: design a mobile application for the students that will help the general population to understand the proper waste segregation; create a game module that will help students enhance their knowledge about the proper waste segregation, design a module for students that is more enjoyable through educational games; build an information module that will help the students know the possible use of recyclable waste; develop a report module for students to review all the collected waste materials; and make a map of the campus to easily locate other buildings inside the university.
Iterative development process methodology was used in the development of the study that consists of the following phases: requirement analysis; analysis and design; implementation; testing; and evaluation.
"Trash Me: Development of an Android Game on proper Waste Segregation in Cavite State University Main Campus" was developed using Construct 2 as the game editor, Adobe Photoshop CS5 for the enhancement of the interface of the system and Microsoft Word for documentation.
The system was assessed and evaluated using different testing methods: namely: functionality; reliability; usability; efficiency; maintainability; portability; and system testing. After passing the tests, 100 participants evaluated the system. The overall interpretation of the results of the evaluation was 'Excellent'.
Submitted copy to the University Library. 07/02/2018 T-7947