Laro ni Juan : an android based mobile tutorial application about traditional Filipino games / by John Aldrin C. Matel and Crislin Jappet A. Raya.

By: Contributor(s): Material type: TextTextLanguage: English Publication details: Indang, Cavite : Cavite State University- Main Campus, 2017.Description: xiii, 48 pages : illustrations ; 28 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
Subject(s): DDC classification:
  • 005.1 M41 2017
Online resources: Production credits:
  • College of Engineering and Information Technology (CEIT)
Abstract: MATEL, JOHN ALDRIN C. and RAYA, CRISLIN JAPPET A. Laro ni Juan: An Android Based Mobile Tutorial Application About Traditional Filipino Games. Undergraduate Thesis. Bachelor of Science in Information Technology. Cavite State University, Indang Campus, Indang Cavite. January 2018. Adviser: Mr. Jake R. Ersando. The study was conducted on March 2016 to January 2018 in Cavite State University-Indang, Cavite. The mobile application has tutorials on how to play various traditional Filipino games. Users will enjoy the visual design and the content of the mobile application. It can be beneficial to people who wants to learn different traditional Filipino games and those who have already forgotten these games. This application contains five categories of traditional Filipino games namely, sipa, piko, luksong baka, taguan, and tumbang preso. It also contains set of questions that serve as quiz to be able to familiarize the users on traditional games. There is also a picture puzzle game for additional entertainment. The users can use the mobile application for them to understand the mechanics of playing some of the traditional Filipino games. The Incremental Build Model was used to develop the mobile application. The computer system that nrnA " VVIL.ta 1.4.3 \AA ill the development of the mobile applications has the following specifications: laptop had 4GB of RAM, Intel® CoreTM 2 i3-5005U CPU @ 2.00 GHz Processor, and a Windows 8 64-bit Operating System. The software that was used in the development of the mobile applications are the following: Adobe PhotoshopCS6 for the graphic design of logo and background, Microsoft Word for the documentation purpose, and Construct 2 for development and designing of the application. The developed application was evaluated using two different questionnaires which were adapted by ISO 9126: technical and non-technical questionnaires. 50 respondents answered the non-technical questionnaires including the 10 IT experts to measure the rating of the mobile application to its functionality (4.38), reliability (4.36), usability (4.39), user-friendliness (4.49), efficiency (4.36), maintainability (4.37) and portability (4.40).
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Theses / Manuscripts Theses / Manuscripts Ladislao N. Diwa Memorial Library Theses Section Non-fiction 005.1 M41 2017 (Browse shelf(Opens below)) Link to resource Room use only T-7306 00017669

Thesis (Bachelor of Science in Information Technology) Cavite State University

Includes bibliographical references.

College of Engineering and Information Technology (CEIT)

MATEL, JOHN ALDRIN C. and RAYA, CRISLIN JAPPET A. Laro ni Juan: An Android Based Mobile Tutorial Application About Traditional Filipino Games. Undergraduate Thesis. Bachelor of Science in Information Technology. Cavite State University, Indang Campus, Indang Cavite. January 2018. Adviser: Mr. Jake R. Ersando.
The study was conducted on March 2016 to January 2018 in Cavite State University-Indang, Cavite. The mobile application has tutorials on how to play various traditional Filipino games. Users will enjoy the visual design and the content of the mobile application. It can be beneficial to people who wants to learn different traditional Filipino games and those who have already forgotten these games. This application contains five categories of traditional Filipino games namely, sipa, piko, luksong baka, taguan, and tumbang preso. It also contains set of questions that serve as quiz to be able to familiarize the users on traditional games. There is also a picture puzzle game for additional entertainment. The users can use the mobile application for them to understand the mechanics of playing some of the traditional Filipino games.

The Incremental Build Model was used to develop the mobile application. The computer system that nrnA " VVIL.ta 1.4.3 \AA ill the development of the mobile applications has the following specifications: laptop had 4GB of RAM, Intel® CoreTM 2 i3-5005U CPU @ 2.00 GHz Processor, and a Windows 8 64-bit Operating System.
The software that was used in the development of the mobile applications are the following: Adobe PhotoshopCS6 for the graphic design of logo and background, Microsoft Word for the documentation purpose, and Construct 2 for development and designing of the application. The developed application was evaluated using two different questionnaires which were adapted by ISO 9126: technical and non-technical questionnaires. 50 respondents answered the non-technical questionnaires including the 10 IT experts to measure the rating of the mobile application to its functionality (4.38), reliability (4.36), usability (4.39), user-friendliness (4.49), efficiency (4.36), maintainability (4.37) and portability (4.40).

Submitted to the University Library T-7306

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