Development of android games : wheel of pin / by Lea C. Latosa and Judy Anne N. Luneta.
Material type: TextLanguage: English Publication details: Indang, Cavite : Cavite State University- Main Campus, 2016.Description: xii, 57 pages : illustrations ; 28 cmContent type:- text
- unmediated
- volume
- 794.8 L35 2016
- College of Engineering, and Information Technology (CEIT)
Item type | Current library | Collection | Call number | Materials specified | Status | Notes | Date due | Barcode |
---|---|---|---|---|---|---|---|---|
Theses / Manuscripts | Ladislao N. Diwa Memorial Library Theses Section | Non-fiction | 794.8 L35 2016 (Browse shelf(Opens below)) | Room use only | T-7141 | 00077161 |
Thesis (Bachelor of Science in Information Technology) Cavite State University
Includes bibliographical references.
College of Engineering, and Information Technology (CEIT)
LATOSA, LEA C. and LUNETA, JUDY ANNE N. Development of an Android Game: Wheel of Pin, Undergraduate Thesis. Bachelor of Science in Information and Technology. Cavite State University, Indang, Cavite. May 2017. Adviser: Ms. Gladys G. Perey
The study, Development of an Android Game: Wheel of Pin was conducted to provide the Grade 1 to 3 students a fun learning experience. Specifically, it aimed to identify the problem from survey and interview, analyze the problem by using fi shbone diagram, design module application with the use of theoretical framework, develop a system with the use of Construct 2 and Photoshop CS6 for the design, and evaluate the system through unit testing and integration testing. Iterative and Incremental Methodology was used on the development of the game. It consisted of seven (7) phases: requirements gathering phase, planning phase, analysis and design phase, implementation, application testing and debugging, evaluation, and deployment phase. The proponents used Windows 10 64-bit Operating System, 8Gb RAM, 1TB Hard Drive, i7 CPU @ 2.50GFIz (4 CPU) and AMD Radeon R5 M330 Graphics card; Android as Operating system of the mobile phone; Construct 2 as the main software, internet connection for researching, Adobe Photoshop for creating images and icons that were used and Microsoft Word for the documentation. The game was evaluated by the students of Cavite State University Main Campus, and Information Technology of this university based on the following criteria: functionality, reliability, usability, efficiency, maintainability, portability and user-friendliness of the software and materials.
The system passed all the given criteria in the evaluation and met all the features and requirements to attain its objectives.
Submitted to the University Library October 18, 2017 T-7141